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Old Oct 12, 2007, 04:27 PM // 16:27   #1
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I don't know if this would be to helpful, but with all the insignias and stuff I think it would be pretty cool to have some little icon in the corner somewhere that tells you how much total armor you have. It would change whenever using different skills and enchantments, if they give you armor. Also when you fight different foes that you have "vs" against it would increase. Whats everyones say?
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Old Oct 12, 2007, 05:22 PM // 17:22   #2
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Since you can have different armor values on different peices (ie, +10 vs physical insigna on your head and +10 vs elemental on your chest) there is no way to display this easily.
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Old Oct 12, 2007, 06:11 PM // 18:11   #3
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It would still work for the base armor level (against all damage) of your character. I don't really care all that much but I don't see why not.
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Old Oct 12, 2007, 08:06 PM // 20:06   #4
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Not neccessaryily Nuclfus since you can still (technically) equip armor of different base levels on different parts of your body (not that you'd want to have non-max armor, but you CAN if you choose too to save money like with 55 armor or to use builds like pain inverter). Armor is not commulative over your entire body. Each time you are hit, you are hit at a specific piece.
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Old Oct 12, 2007, 11:22 PM // 23:22   #5
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Then how about not worry about the armor on your equipment at all and just tell how much +Armor you have from the buffs on you or in your area. I don't really know if this would be worth implementing or not but I don't see it being as complicated as your making it out to be, Hawk.
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Old Oct 12, 2007, 11:55 PM // 23:55   #6
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Well that shouldn't matter anyway since armor buffs are capped at +25 from skills so long as an individual skill doesn't go over that amount.

Shouldn't be too hard to realize that doylak signet + stand your ground = the same amount of armor as just doylak signet.

I just think it would get too completed. And if you did this you'd need a way to see the way evasion stacked with multiple enchants + a stance, or how much healing reduction you have from lingering curses + deep wound, or how much speed buff you get when you combine two 25% skills (its 33% by the way).
There are too many "cumulative" stats that are already displayed fairly well by the status bar if you know your skills. No reason to complicate things.
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